"Dice don't lie"
JOKER vs KINGPIN
Criminal masterminds at the top of their craft. One an insane sociopath obsessed with besting his arch rival, the other a cultured businessman with a brutal, murderous undertone, and an obsessive drive to own his city. Both men are dangerously lethal with no reservations about killing as the need arises.
Kingpin
Fighting IN 40
Agility GD 10
Strength EX 20
Endurance IN 40
Reason EX 20
Intuition EX 20
Psyche EX 20
Health 110
Karma 60
Powers
Body Resistance: Through his disciplined fighting regime, Kingpin is largely muscle, not fat. He has the equivilent of Poor (4) body armor.
Equipment
Cane: He usually carries a walking stick made from Remarkable materials containing a 3 shot laser with a range of 2 areas capable of inflicting Excellent damage. The walking stick also carries 2 doses of Amazing intensity knockout gas that fills the immediate area. Endurance FEAT is required or sleep for 1-10 hours.
Diamond Pin Stick: Kingpin wears a diamond encrusted pin on his lapel. This is capable of injecting a single dose of sleep poison of Amazing intensity.
Other weapons with Amazing abilities
Talents
Martial Arts B + Wrestling +3CS to hit when wrestling and +1CS damage.
Martial Arts A, C, Business/Finance
Joker
Fighting GD 10
Agility TY 6
Strength GD 10
Endurance EX 20
Reason IN 40
Intuition EX 20
Psyche EX 20
Health 46
Karma 80
Powers
none
Equipment
Acid Flower Body: Incredible intensity acid
Electric Joy Buzzer: Amazing electrical generation (contact only)
Joker Venom Ring: Remarkable intensity Poison Touch
Tommy Gun: RM shooting damage
Talents
Performer: Actor, Engineering, Martial Arts A and C, Chemistry
FIGHT!
ROUND 1- They materialize at opposite ends of the arena. Joker initiative. He fires the Tommy gun. He misses. Kingpin fires back with his laser cane. He hits. Joker takes 20 points damage. Kingpin rushes him and grabs at him. Miss.
ROUND 2- Both combatants at melee distance now. Kingpin initiative. He wacks Joker with his cane. Joker tries dodge but is still hit. Joker takes 30 damage and slumps down at health 0. Game over.