"Dice don't lie"
BLACK PANTHER vs DEATHSTROKE
Part of Deathstroke vs... This fight features warrior vs warrior King. A sword master and marksman vs an African King, trained as the defender of his people, and equipped with vibranium. How will Slade survive?
DEATHSTROKE the Terminator
Fighting AM 50
Agility IN 40
Strength RM 30
Endurance RM 30
Reason IN 40
Intuition AM 50
Psyche IN 40
Health 150
Karma 130
Powers:
Equipment
Self-Revival: Slade Wilson is able to return from the grave and regenerate himself.
Hyper-senses: All of Slade's five sense operate at Excellent levels
Hyper Intelligence: Deathstroke is capable of using 90% of his brain capacity.
Regeneration: Slade has rapid-healing powers capable for IN (40) regeneration
Infravision: The right eye he lost has been restored with an artificial eye, equipped with Remarkable infrared vision.
Equipment
Body armor suit: Made from a combination Kevlar/Flameweave composite that provides:
EX Body Armor vs. physical, GD vs. energy, RM vs Fire
Staff: Amazing Material strength, IN blunt damage, AM intensity force blast
Deathstroke uses a sword as well as various knives and throwing weapons, he also uses sniper equipment (GD material str, 15 damage, 1 shot per rnd, 4 shots before reload) and other ballistic weapons (assault rifle, GD material, 2 shots per rnd, 10 dam, 20 shots before reload) . All his other weapons are standard issue.
Talents
All Fighting, All Weapons, Weapon Master, Weapon Specialist: Firearms, Leadership, Military, Pilot, Detective/Espionage
Black Panther
Fighting AM 50
Agility IN 40
Strength EX 20
Endurance RM 30
Reason RM 30
Intuition RM 30
Psyche EX 20
Health 150
Karma 110
Powers:
Enhanced Senses: Ultravision: Excellent
Enhanced Hearing: Good
Tracking: Amazing tracking, outdoors, he can track up to 12 hrs. & 6 hrs in the city
Equipment
Costume: The Panther's bodysuit has a Vibranium microwebbing that not only stops bullets but saps their momentum. Like Kevlar, it can be cut if you cut along the grain of the webbing, but cannot be punctured conventionally by blunt force.
Kinetic Absorption: His costume provides EX protection from physical damage.
Blending: The suit also provides RM rank blending with shadows and in dim light.
Claws: The Panther's claws are retractable, and contain a new composite of the experimental "anti-metal" Vibranium, that can break down other metal alloys. His claws can cut through most common metals of UN-100 material strength and may inflict up to EX damage.
Boots: The Panther's boots have special Vibranium soles that absorb sound and impact, enabling him to leap off buildings up to 8 stories tall and land without injury. He can also literally run up the sides of buildings, however cannot be used to remain stationary.
Mask: The Panther's mask is fitted with night vision lenses to augment his already superhumanly enhanced natural senses. These provided IN ranked Infravision.
Illusion Generation: Panther posesses an image inducer of RM rank that allows him to appear in costume or not, as he desires.
Energy Dagger: A virtual blade that can be fired, thrown up to 5 areas and handled like an actual knife. Capable of causing Amazing Energy or Edged damage. Targets hit are marked by the energies, and can be seen by his costume lenses and tracked using Kimoyo Cards.
Kimoyo Cards: These are global positioning and communications device. It can also home in on the unique energy signature Panther's Energy Dagger "marks" his prey with.
Talents
Acrobatics, Tumbling, Animal Handling, Martial Arts A, B, C and E, First Aid, Demolitions, Engineering, Detective, Marksman, Weaponsmaster, Leadership, Languages.
FIGHT!
ROUND 1-