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BLACK PANTHER vs DEATHSTROKE

Part of Deathstroke vs... This fight features warrior vs warrior King. A sword master and marksman vs an African King, trained as the defender of his people, and equipped with vibranium. How will Slade survive?

DEATHSTROKE the Terminator

Fighting AM 50

Agility IN 40

Strength RM 30

Endurance RM 30

Reason IN 40

Intuition AM 50

Psyche IN 40

Health 150

Karma 130

Powers:

Equipment

Self-Revival: Slade Wilson is able to return from the grave and regenerate himself.

Hyper-senses: All of Slade's five sense operate at Excellent levels

Hyper Intelligence: Deathstroke is capable of using 90% of his brain capacity.

Regeneration: Slade has rapid-healing powers capable for IN (40) regeneration

Infravision: The right eye he lost has been restored with an artificial eye, equipped with Remarkable infrared vision.

Equipment

Body armor suit: Made from a combination Kevlar/Flameweave composite that provides:

EX Body Armor vs. physical, GD vs. energy, RM vs Fire

Staff: Amazing Material strength, IN blunt damage, AM intensity force blast

Deathstroke uses a sword as well as various knives and throwing weapons, he also uses sniper equipment (GD material str, 15 damage, 1 shot per rnd, 4 shots before reload) and other ballistic weapons (assault rifle, GD material, 2 shots per rnd, 10 dam, 20 shots before reload) . All his other weapons are standard issue.

Talents

All Fighting, All Weapons, Weapon Master, Weapon Specialist: Firearms, Leadership, Military, Pilot, Detective/Espionage

Black Panther

Fighting AM 50

Agility IN 40

Strength EX 20

Endurance RM 30

Reason RM 30

Intuition RM 30

Psyche EX 20

Health 150

Karma 110

Powers:

Enhanced Senses: Ultravision: Excellent

Enhanced Hearing: Good

Tracking: Amazing tracking, outdoors, he can track up to 12 hrs. & 6 hrs in the city

Equipment

Costume: The Panther's bodysuit has a Vibranium microwebbing that not only stops bullets but saps their momentum. Like Kevlar, it can be cut if you cut along the grain of the webbing, but cannot be punctured conventionally by blunt force.

Kinetic Absorption: His costume provides EX protection from physical damage.

Blending: The suit also provides RM rank blending with shadows and in dim light.

Claws: The Panther's claws are retractable, and contain a new composite of the experimental "anti-metal" Vibranium, that can break down other metal alloys. His claws can cut through most common metals of UN-100 material strength and may inflict up to EX damage.

Boots: The Panther's boots have special Vibranium soles that absorb sound and impact, enabling him to leap off buildings up to 8 stories tall and land without injury. He can also literally run up the sides of buildings, however cannot be used to remain stationary.

Mask: The Panther's mask is fitted with night vision lenses to augment his already superhumanly enhanced natural senses. These provided IN ranked Infravision.

Illusion Generation: Panther posesses an image inducer of RM rank that allows him to appear in costume or not, as he desires.

Energy Dagger: A virtual blade that can be fired, thrown up to 5 areas and handled like an actual knife. Capable of causing Amazing Energy or Edged damage. Targets hit are marked by the energies, and can be seen by his costume lenses and tracked using Kimoyo Cards.

Kimoyo Cards: These are global positioning and communications device. It can also home in on the unique energy signature Panther's Energy Dagger "marks" his prey with.

Talents

Acrobatics, Tumbling, Animal Handling, Martial Arts A, B, C and E, First Aid, Demolitions, Engineering, Detective, Marksman, Weaponsmaster, Leadership, Languages. 

FIGHT!

ROUND 1

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